A new GPU won't be required for DirectX 12, unless you want additional features

Matt Hadden (Twitter, Google+)
23rd Jan 2015, 5:29pm

Following on from Microsoft's conference the other day which was all about Windows 10 and their plans for the future, there has been some clarification surrounding what is going to be happening when DirectX 12 rolls around.

Microsoft has stated that although you won't need a new graphics card to use DirectX 12, you will need a DirectX 12 enabled GPU if you want to get the "full benefits" that will be available in DirectX 12.

Following the Windows 10 event, Microsoft's Mike Ybarra said the following in a press meeting:

There will be DX 11.1 cards that take advantage of a lot of the driver and software tech that we’re bringing in Windows 10, but if you want the full benefits of DX12, you’re going to need a DX12 card.

Microsoft have also released a statement revealing that they "are working closely" with hardware partners, including NVIDIA.

Microsoft’s recent demonstration of a few new Windows 10 game experiences powered by DirectX12 has led some people to ask what specific hardware will be supported by the DirectX12 API.

While we are not yet ready to detail everything related to DirectX12, we can share that we are working closely with all of our hardware partners to help ensure that most modern PC gaming hardware will work well with DirectX12, including; NVIDIA’s Maxwell, Kepler and Fermi-based GPUs, Intel’s 4th generation (and newer) Core processors and AMD’s Graphics Core Next (GCN) based GPUs. We’ll have more to share about DirectX12 at GDC in March.

So there you have it, those of you that have just recently got a graphics card update (like me) are out of luck with regards to getting the full benefits of DirectX 12, so if you're not desperate for a new GPU, it might be worth waiting a while.

Thanks, VG24/7

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