Battlefield 4 PC patch fixes tank gunner crash and improves stability
by Matt Hadden on 13th Feb 2014, 8:03pm

DICE have just released a new patch for the PC version of Battlefield 4 which fixes the tank gunner crash introduced in the last patch and improves game stability.

  • General stability improvements
  • Fix for an issue where spawning into, or switching to, a gunner seat in an IFV/MBT sometimes could cause the game to crash
  • Fix for missing sound in Team/Squad Deathmatch
  • Fix for an issue in the Defuse game mode, where a bomb carrier would be permanently spotted
  • Decreased the rate at which the kill card would incorrectly display 0 health, while the enemy was clearly alive
  • Fix for an invisible wall that was incorrectly present in one of the fallen concrete pipes on Zavod 311
  • Fix for an issue where bullet impact sounds weren’t properly matching the actual number of impacts
  • Fix for an issue where the “Draw” message would not display on-screen once a Conquest round ended with both teams having the same amount of tickets
  • Fix for an issue where long IDs wouldn’t scroll on dog tags
  • Fix for missing grass physics in terrain

Mantle

  • Fix for a crash that would occur when activating full screen in portrait mode
  • Fix for stuttering that could appear during video sequences on multi-GPU PCs
  • Fix for a memory system leak that could cause stalls, which would result in frames taking longer to process
  • Reduced the amount of stalls that occurred when running with high graphics setting that require more GPU memory than is currently available
  • Fixed screenshots on multi-GPU PCs

Glad to see that the tank gunner crash has been fixed - was rather frustating to say the least.

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