There are more details emerging about Grand Theft Auto V and the effects of moving over to the more powerful systems such as the PC and newly released consoles.
This has allowed the developers to include a first person mode for the first time in the series history, as you can go through the entire game using just the first person mode.
Rob Nelson, the animation director for Grand Theft Auto V, had a chat with IGN to describe his feelings about the first person aspect of the game.
It’s a very intense, in-your-face experience... literally. Obviously, we felt like one of the most compelling things you could do to make an experience people have had before feel different was the new first-person mode.
Nelson said that a first person mode for the game is something that they have been considering for a while, and that the only reason that they are able to do this now is due to the power that PC and thew newly released consoles bring.
We've always been in interested in it, but it’s never really been an option for us. I don’t think we could’ve put it in the [last-gen version] because we were too busy making the game. We were too busy working on our third-person controls and the missions.
We were out of memory on the old consoles for animations. We were constantly fighting about what we could have and what we could still push in, and what other areas you could steal memory back from – audio, art, maps – for animation. So we could've added all the atoms to make a first-person mode to the level we wanted. We weren't sure the world would have held up the way we would’ve wanted it to.
To make this happen Rockstar have had to rebuild the city from the ground up to be able to go under the scrutiny that comes with being able to play the game in entirely first person.
Nelson said that it enhances all the little details that were in the game before.
I just think it’s a different way of experiencing the world. It's a different perspective.
You're eye-level, down with the people on the street, and as you walk past them, you see them sort of look at you out of the corner of their eye. All of this stuff existed in the game before – lots of little details.
Nelson said that to get the game working in first person, it wasn't just a case of changing the camera, they had to "change pretty much everything."
You have to change pretty much everything. I mean, if you want to do it right. We have a very solid third-person animation system, but you don’t just put the camera down there and expect to see the guns, aim, and shoot. All those animations are new when you switch to first-person, because it all has to be animated to the camera, to make it feel like a proper first-person experience that I think people would expect. All the timings have to be re-evaluated.
Nelson also commented that they made around 3,000 new animations just for the weapons alone for the first person mode.
There's stuff that just doesn't exist in third-person: the weapon recoil, the reloads, the weapon switching. All of the weapons have been up-rezzed and animated properly, so the shells come out the right way and have the right muzzle flashes. I think we created 3,000 animations on weapons alone.
There are also updates to the control scheme, allowing you to change it to suit exactly your needs. You can now turn off ragdolls, the combat roll and adjust the level of aim assist. On top of that you can play entirely in first person, third person or a hybrid of the two.
All of this is awesome to hear about and the fact that Rockstar have essentially rebuilt an entirely new world for the new release of Grand Theft Auto V is amazing.
I'm looking forward to being able to get my hands on the PC version of Grand Theft Auto V and play around with the new ability to play the game in first person mode.
What are your thoughts on this though? Will you be playing the game in entirely first person, sticking with third person or going with the hybrid view? Let us know!
The game is still set to release on PC in January 2015 .
UPDATE: It has been confirmed by Rockstar that the game will also support 4K resolution on PC. There were also rumours that Rockstar were perhaps looking into Mantle support as well but there is nothing confirmed on that front yet.