It looks like SOE are taking a rather monumental step and ditching the 32-bit support for their MMOFPS, Planetside 2.
The decision leaves behind just 6% of the players who were still running the game on a 32-bit operating system.
SOE head John Smedley made a few comments on his Twitter account, saying that "32 bit is dead in gaming." He continued by saying that "all our stuff is 64 bit from here on out. we will be moving Planetside 2 to 64 bit completely."
32 bit is dead in gaming - http://t.co/hwWPWR93GN— John Smedley (@j_smedley) February 5, 2014
good riddance. all our stuff is 64 bit from here on out.— John Smedley (@j_smedley) February 5, 2014
we will be moving Planetside 2 to 64 bit completely— John Smedley (@j_smedley) February 5, 2014
Smedley said that with the 64-bit build of the game, they can use more memory and in theory, have a much better game performance wise because of it.
@darkmatter556 it will let you use a lot more memory :) so in theory better.— John Smedley (@j_smedley) February 5, 2014
The change won't be immediate and it will take some time for SOE to get the game switched over to 64-bit, but it is about time we saw games taking advantage of the 64-bit operating systems.
You generally find 4GB ram at least in a PC dedicated to gaming (which requires a 64-bit operating system), so it is only natural that games start making the switch over.
Now that the next-gen consoles have more power, hopefully a lot of companies will follow suit with their PC versions.